AI Insights · Timothy · October 2021
Top 5 Hypercasual Games on iOS in the Middle East: Q3 2021 Performance
Discover the performance trends of the top 5 hypercasual games on iOS in the Middle East for Q3 2021, including downloads, revenue, and active user metrics.
In Q3 2021, the top 5 hypercasual games on iOS in the Middle East showcased varied performance trends. Below, we delve into the weekly downloads, revenue, and active user metrics for each game.
Count Masters: Crowd Runner 3D From Freeplay LLC, this game experienced a steady increase in weekly revenue, peaking at approximately $320 in the week of September 20. Weekly downloads showed a downward trend, starting at 95K in late June and ending at around 30.6K by the end of September. Active users also declined from 206K to about 119.7K over the quarter.
Racing in Car 2021 PSV Studio's app saw a significant spike in weekly revenue around late July, reaching up to $7.8K. However, this gradually decreased to around $1.2K by the end of September. Downloads followed a similar pattern, peaking at 163.6K mid-July before declining to approximately 10.4K. Active users peaked at 379K in late July and then decreased to 96.9K by the end of the quarter.
Makeup Artist: Makeup Games This game from Beauty salon Studio saw a strong upward trend in weekly revenue, peaking at around $3.2K at the end of August. Weekly downloads surged to 95.1K in late August before dropping to about 20.4K by the end of September. Active users showed a similar trend, peaking at 114.6K in late August and then decreasing to around 49.2K.
Trading Master 3D - Fidget Pop The app from Panteon Yazilim experienced modest revenue, with a peak of $284 in mid-July. Weekly downloads saw a significant drop from 133.6K in early July to around 4.2K by the end of September. Active users also declined from 228.2K in mid-July to approximately 38.3K.
Bridge Race SUPERSONIC STUDIOS LTD's game had a consistent revenue, peaking at $356 in mid-September. Downloads fluctuated, with a high of 51.2K in mid-September before dropping to 24K by the end of the month. Weekly active users saw an increase in early September, reaching 179.3K, but declined to 123.4K by the end of the month.
These trends highlight the dynamic landscape of hypercasual games in the Middle East. For more detailed insights, visit Sensor Tower.